|
Class Summary |
| AudioBuffer |
A wrapper for the actual sample data byte buffer in memory. |
| AudioSource |
A wrapper for AudioBuffers and similar to the built in JOAL
net.java.games.sound3d.Source, though less restrictive. |
| DecompressInputStream |
Convert A-Law or u-Law byte stream into mono PCM byte stream |
| IIRFilter |
This class provides a simple IIR filter implementation with one of lowpass,
highpass or bandpass characteristics. |
| JOALUtil |
JOAL convenience wrapper. |
| MultiTimbralManager |
Implements a manager to play a number of shared samples in a multitimbral
manner without interrupting/restarting the playback of currently playing
sources. |
| SoundListener |
The concept of a SoundListener refers directly to the user's instance in the
virtual (audio) world. |
| SynthUtil |
This class provides static conversion tools for translating normalized
floating point wave data into 16bit PCM. |